top of page

PROJECTS

I am dedicated to working on innovative projects and collaborating with talented individuals to push creative boundaries. In my free time, I thrive on developing innovative solutions that have real-world applications. On this page, I would like to showcase my projects.

Neural Network (Deep Learning) AI/ML

2026 | Individual Project

Technologies: Python, NumPy, Scikit-Learn (for testing & training)

 

  • Engineered a neural network from the ground up in Python, developing forward propagation, data normalization, and experimental learning.

  • Integrated NumPy to accelerate numerical computations and handle large-scale data efficiently.

  • Conducted experiments on benchmark datasets from the Scikit-Learn package to train the model, test performance, and tune parameters for optimal results.

​

Description: During my endeavors to build strong foundational knowledge on the inner workings of AI, I found it only fit to develop a neural network from scratch. This process first started with understanding the mathematical concepts behind the project, including forward propagation, weights & biases, activation functions, and more. I began implementing the network in pure Python, slowly adding features, building up to a multi-layered deep learning approach. Eventually, I switched data structures and began using NumPy to speed up operations. The Scikit-Learn package had some great training data and allowed for proper training and testing. By the end of this project, I gained a deeper understanding of the inner workings that most AI systems are built from.

University Scheduling Application

2026 | Project for the Adelphi University Innovation Center

Technologies: HTML, CSS, JavaScript

 

  • ​Developed a full-stack web application for university scheduling using HTML/CSS for the front end and JavaScript for the backend logic.

  • Engineered an interactive user interface for schedule management, featuring drag-and-drop functionality, dynamic visualizations, and real-time updates to streamline planning for staff and students.

​

Description: To support a campus need for a more optimal scheduling system, the Adelphi University Innovation Center took on the task of developing a web-based scheduling application to create students and faculty meetings. The UI/UX needed to be simple and intuitive, which naturally led us to solely use HTML and CSS. JavaScript was the language of choice to handle back-end logic. 

Innovation Center Portal

2025 | Project for the Adelphi University Innovation Center

Technologies: HTML, CSS, JavaScript

 

  • ​Developed a full-stack web portal supporting Innovation Center operations, including exhibit information, event sign-ups, and service requests.

  • Implemented dynamic HTML/CSS pages with a JavaScript backend, using JSON-based data structures for storage and data exchange within the portal’s content management workflows.

  • Deployed portal for daily use by staff and hundreds of visitors accessing technology exhibits and center resources.

​

Description: I took the initiative to develop a web portal supporting Innovation Center staff and student operations, including exhibit information, event sign-ups, and service requests. The portal features key information such as location, contact information, center policies, and more. The system manages dynamic content and user interactions through a JavaScript backend with JSON-based data storage and is now used daily by staff and hundreds of visitors.

Tennis School Database Design & Implementation

2025 | Graduate DBMS School Project

Technologies: MySQL, SQL, Database Design

​

  • Strengthened practical skills in database modeling, relational design, and query optimization through a hands-on school team project.

  • Designed and implemented a relational database for a theoretical tennis school, creating ER diagrams and normalizing to Boyce-Codd Normal Form (BCNF).

  • Developed tables, wrote SQL queries, triggers, and stored procedures to support school operations.

​

Description: As a term project for my graduate Database Management Systems class, as group of 4, we were given a case study about a theoretical tennis school and tasked with designing and implementing the database for the school. We used MySQL Workbench, started by designing the database, and went through the normalization process up to BCNF. Along the way, we created multiple ERDs and used them as part of our presentations. After normalizing to BCNF, we needed to create the database and all the tables in MySQL Workbench. We then filled the database with dummy data and were tasked with writing numerous SQL queries, triggers, and stored procedures that would be used. This project expanded my knowledge of database design and implementation by using a hands-on learning approach.

Poppi Games: Support Learning Early Mathematics

2024 - Present | Research & Development Team Lead

Technologies: C#, Unity Engine, MongoDB, JavaScript

​​

  • Built a full-stack desktop application using C# and the Unity Engine.

  • Designed and implemented MongoDB database along with RESTful APIs for efficient querying written in JavaScript.

  • Collaborated with a large multidisciplinary team of programmers, game designers, educators and digital artists.

​​

Description: Our team's goal is to create an app consisting of a set of video games that help young children develop early math understanding and conduct experiments to measure the efficacy of each game to guide future development. We have begun the development of games targeting cardinality, subitizing, patterning, and number operation skills. Each game is currently at a separate stage in its development cycle. As the team lead, my responsibilities involve leading meetings, making critical design choices, working closely on developing & running research experiments, and participating in hands-on development of the application.

Using AI to Develop 3D Environments

2024 - Present | Individual Project

Description: Whether teams are working on video games, VR/AR projects, or virtual sets for movies & television, there are many teams in need of a streamlined asset development process. This project focuses on developing an application to help create custom 3D assets and full 3D environments using AI. By leveraging AI-driven tools, I look to accelerate the design workflow, reduce manual modeling efforts, and enable rapid prototyping of complex environments without taking creative power away from artists.

Real Time Audio Normalization System (RTANS)

2023 | Individual Project

Description: I love music! I play a few instruments, including guitar and piano, but I love listening to music just as much as playing. Before audio streaming platforms such as Spotify and Apple Music released audio normalization features, I had a problem. When I was listening to music, and a song would finish playing, the next song from the queue would start playing. Unfortunately, there were many cases where the next song, compared to the previous song, was mastered differently. This would result in the next song either being way too quiet or way too loud. With a Sony receiver being my source of the audio, there was no simple way to adjust the volume automatically, as Sony has no API's released for this piece of hardware. To make things more difficult, determining when the volume needed to be adjusted and by how much was unpredictable and solely depended on the songs and the way they were mastered. This forced me to be creative and look for new solutions.

Unreal Engine 5: Global Agenda Environment Remastered

2023  | Individual Project

Description: To re-create some levels from the Steam game Global Agenda (by Hi-Rez Studios), I have created a preview of the Hall of Legends environment. This game was released around 2010, and with new technology available to us, I decided it was time to take a stab at remastering one of the environments in the game. I created this project using Unreal Engine 5 to demonstrate and cement my skills in the engine, along with 3D modeling, level art and design, texturing, lighting and rendering, video composition, sound design, and shader/material creation.

*This game was developed by Hi-Rez Studios, and this project was not for profit; it was an educational project. All rights to the game belong to Hi-Rez Studios.

Mathematics Study Application

2019  | Hackathon Project

Technologies: C#, Windows Forms, Visual Studio

 

  • Led development of a WinForms desktop application in C# to assist students with math practice and learning.

  • Designed an award-winning user interface (Best UI/UX Award at NYIT Hackathon) with features including progress tracking, specialized calculators, reference sheets, and study timers.

​

Description: I participated in a hackathon hosted by TeenHacksLI at NYIT with 2 other group members, and our goal was to develop a mathematics study aid application. We used Visual Studio, Windows Forms, and C# to develop an app that included work progress tracking, specialized calculators, reference sheets, and study timers. There was a panel of judges at the hackathon, which included Microsoft. Our team won the award for Best UI/UX.

Christopher Sciortino

COMPUTER SCIENCE & MATHEMATICS

bottom of page